Hamtaro: Ham-Ham Heartbreak

Hamtaro: Ham-Ham Heartbreak

Developer(s) Nintendo
Publisher(s) Nintendo
Platform(s) Game Boy Advance
Release date(s)
  • JP May 3, 2002
  • NA April 8, 2003
  • EU June 27, 2003
Genre(s) Adventure game
Mode(s) Single player
Rating(s) ESRB: Everyone
PEGI: 3+[1]
OFLC: G[2]
Media/distribution 16-megabit Cartridge

Hamtaro: Ham-Ham Heartbreak (とっとこハム太郎3 ラブラブ大冒険でちゅ Tottoko Hamutaro 3: Love Love Daibōken Dechu?) is a Nintendo video game for Game Boy Advance and the sequel to Tottoko Hamutaro: Tomodachi Daisakusen Dechu (Japan only) and Hamtaro: Ham-Hams Unite!. Therefore, it was the second Hamtaro-game released in America and Europe, but the third one in Japan. It was released in Japan on May 3, 2002, in the USA on April 8, 2003 and in Europe on June 27, 2003.

Like its predecessors, Hamtaro: Ham-Ham Heartbreak is an adventure game. Set in the world of the Hamtaro books and anime, the player controls the hamster ("Ham-Ham", as the hamsters tend to call themselves) Hamtaro. Hamtaro: Ham-Ham Heartbreak expands on the gameplay of the earlier titles by adding Bijou, a friend of Hamtaro who has a crush on him, as partner. Together, they have to save the other ham-hams from Spat, an evil hamster with a hatred for any kind of relation.

After Hamtaro: Ham-Ham Heartbreak, only one more Hamtaro adventure game was released: Hamtaro: Rainbow Rescue.

The game is mentioned in the Chronicle section of Super Smash Bros. Brawl.

Contents

Synopsis

Storyline

At the start of the game, Hamtaro is having a nightmare. A hamster dressed in a black devil costume holding a trident is destroying the relations of various hamsters. Then, the hamster notices Hamtaro and attempts to attack him. Hamtaro is awakened by Boss, to whom he tells his dream.[3] Hamtaro later finds Bijou, and the two of them must stop Spat and fix the problems he has made. Will the two lovebirds stop Spat or will he end love forever?

Characters

Being of the Hamtaro franchise, Hamtaro: Ham-Ham Heartbreak features many characters (hamster anthropomorphs) also seen in the books and anime. Many of them need help,like Pashmina and Penelope, but some, like Boss and Snoozer, offer help. Apart from the main cast, Hamtaro: Ham-Ham Heartbreak also features several new Ham-Hams, often only seen in this game. Hamtaro: Ham-Ham Heartbreak's antagonist, Spat, and his opponent, Harmony, both are exclusive to this game.Still, hamsters aren't the only characters in Hamtaro: Ham-Ham Heartbreak as the game features other animals.

Setting

The game takes place in the "normal world". However, because hamsters are quite small, the world appears to be bigger. Sunflowers, grass, acorns and human toys all are larger than they would've been from a human perspective.

Gameplay

The goals in Hamtaro: Ham-Ham Heartbreak are to defeat Spat once and for all and to repair all the destroyed relations. A third quest, that supports those two, is to obtain all the "Ham-Chats".[4] Ham-Chats are words, but also much more than that. At the start of the game, Hamtaro accidentally causes almost all the Ham-Chats in his Ham-Ham Dictionary to vanish, starting the hunt to fill the dictionary. Each Ham-Chat represents both a word (for communicating) and an action and/or motion. For instance, Lookie means to look. It is one of the most common Ham-Chats in the game, and solely has an action function. In that sense, action Ham-Chats often come with the necessary item (which is part of the Ham-Chat motion and doesn't show up in the inventory) and therefore, go another way than other adventure games in which the player already has all the actions available, but still has to get the required items. The other kind of Ham-Chat can only be used in conversations. A Ham-Chat like Perskie (Listen) for instance, only has value for conversations. New Ham-Chats are necessary to gain access to new parts of a conversation and get another Ham-Ham to do or give something.

Apart from Ham-Chats, the player also is required to obtain items (like a more conventional adventure game), though most of them are merely needed to complete minigames/side-quest. They are divided in inventory items, songs, currency and gems. Inventory items function like they do in any other adventure game and need to be combined with the Ham-Chats in order to proceed.

As in its prequel, Ham-Hams Unite, this game allows you to put together the actions for Ham-Chat words to create dances, with a room just for this purpose in the Clubhouse. In Ham-Ham Heartbreak, however, there is an additional feature relating to "Ham-Jams."

You can pick up a variety of items such as sunflower seeds on the ground by selecting hif-hif or digging for them with digdig. Rocks can also be found in this game, but they serve a different purpose in Heartbreak. You can take the rocks and polish them in the RubRub Room in order to uncover gems.

Reception

Hamtaro: Ham-Ham Heartbreak was generally well received by the public. It was praised for reflecting the personality and wit of the show, but was criticized for being a bit repetitive. It received a 72% on Metacritic based on seven overall reviews. (For more information, see table below)

Reviews
Publication Score
Nintendo World Report
5 of 10[5]
IGN
8 of 10[6]
GC.advanced
8 of 10[7]
Eurogamer
8 of 10[8]
Netjak
4.2 of 10[9]
Nintendo Power
7.6 of 10
Compilations of multiple reviews
GameRankings
78 of 100 (based on 5 reviews)[10]
Metacritic
72 of 100 (based on 7 reviews)[11]
Game Ratio
70 of 100 (based on 8 reviews)[12]

References

  1. ^ "Hamtaro: Ham-Ham Heartbreak PEGI rating". Pan European Game Information. Archived from the original on February 17, 2007. http://web.archive.org/web/20070217152124/http://www.pegi.info/pegi/search1.do. Retrieved 2007-02-23. 
  2. ^ "Hamtaro: Ham-Ham Heartbreak OFLC rating". Office of Film and Literature Classification. http://www.oflc.gov.au/special.html?n=46&p=156&sTitle=Hamtaro%3A+Ham-Ham+Heartbreak&sMediaFilm=1&sMediaPublications=1&sMediaGames=1&sDateFromM=1&sDateFromY=1970&sDateToM=2&sDateToY=2007&record=185755. Retrieved 2007-02-23. 
  3. ^ Boss: "Hamtaro, what's wrong? You look awful... Oh? You had a bad dream? You were chased by a hamster wearing a devil costume?" Nintendo. Hamtaro: Ham-Ham Heartbreak (in English). (Nintendo). (2007-03-03)
  4. ^ "Hamtaro: Ham-Ham Heartbreak GBA Review". Kidzworld. http://www.kidzworld.com/article/3525-hamtaro-ham-ham-heartbreak-gba-review. Retrieved 2009-04-06. 
  5. ^ "NWR Hamtaro: Ham-Ham Heartbreak review". Nintendo World Report. http://www.nintendoworldreport.com/reviewArt.cfm?artid=4081. Retrieved 2007-02-20. 
  6. ^ "IGN Hamtaro: Ham-Ham Heartbreak review". IGN. http://gameboy.ign.com/articles/392/392374p1.html. Retrieved 2007-02-20. 
  7. ^ "Gc.advanced Hamtaro: Ham-Ham Heartbreak review". GC.advanced. http://gc.advancedmn.com/article.php?artid=264. Retrieved 2007-02-20. 
  8. ^ "Eurogamer Hamtaro: Ham-Ham Heartbreak review". Eurogamer. http://www.eurogamer.net/article.php?article_id=53008. Retrieved 2007-02-24. 
  9. ^ "Netjak Hamtaro: Ham-Ham Heartbreak review". Netjak. http://www.netjak.com/Reviews/gba/ham.htm. Retrieved 2007-02-20. 
  10. ^ "Gameranking's review collections". Game Rankings. http://www.gamerankings.com/htmlpages2/918710.asp. Retrieved 2007-02-20. 
  11. ^ "Metacritic's review collections". Metacritic. http://www.metacritic.com/games/platforms/gba/hamtarohamhamheartbreak. Retrieved 2007-02-20. 
  12. ^ "Gameratio's review collections". Game Ratio. http://www.gameratio.com/gba/games/Hamtaro_HamHam_Heartbreak/index.php. Retrieved 2007-02-20. 

External links